A clock reimagined

d.lock

d.lock is an experimental clock based on the mobile game "ff." Inspired by its circular forms, this design uses three circles to represent hours, minutes, and seconds.

Three spinning rings. Twelve sticks each.
Every hour, every five minutes, every five seconds — a ball lands on the nearest stick and stays.

Time accumulates. Then resets. Then accumulates again.

See how it works
live — local time

How
it works

01

Three rings

A large ring tracks the hours. A medium ring tracks every five minutes. A small ring centered below tracks every five seconds.

02

Twelve sticks

Each ring carries twelve evenly spaced sticks extending outward from the filled disc — one per unit of measured time.

03

Balls land

When time advances, a ball attaches to the stick pointing inward toward the gap. Balls stack and accumulate along each stick.

04

Then reset

The seconds ring clears every minute. Minutes clear every hour. Hours clear every twelve. Each cycle begins again from zero.

05

AM / PM inversion

The full interface follows the viewer's local time: AM appears as a light field with dark marks, while PM inverts to a dark field with light marks.

Specs

3
Rings
12
Sticks per ring
5s
Second resolution
1m
Second reset cycle
1h
Minute reset cycle
12h
Hour reset cycle